The cutting room floor is a site dedicated to unearthing and researching unused and cut content from video games.
Cutting the room floor cuphead.
About the cutting room floor.
Traditional cel animation hand drawn hand inked watercolor backgrounds and live jazz recordings.
From debug menus to unused music graphics enemies or levels many games have content never meant to be seen by anybody but the developers or even meant for everybody but cut due to time budget constraints.
Inspired by cartoons of the 1930 s the visuals and audio were painstakingly created with the same techniques of the era i e.
Some land with trees in the northeast portion of snowman.
A grey factory room to the right of the monkey grotto.
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Due to its size.
Test levels more graphics unused code and unused sound effects.